// A7 19 ²éÑ¯Íæ¼Ò¾³½ç½××°±¸ÐÅÏ¢½á¹û #tagSCPlayerEquipCacheResult struct tagSCPlayerEquipCacheResult { tagHead Head; DWORD PlayerID; //Íæ¼ÒID BYTE EquipClassLV; WORD ItemDataSize; char ItemData[ItemDataSize]; //ÎïÆ·¼Ç¼ };