// B0 20 ÇëÇóĤ°ÝÍæ¼Ò #tagCGWorship struct tagCGWorship { tagHead Head; DWORD PlayerID; // Ä¿±êÍæ¼ÒID BYTE WorshipType; // Ĥ°ÝÀàÐÍ DWORD WorshipValue; // Ĥ°ÝÀàÐͶÔÓ¦µÄ¹¦ÄÜÖµ£¬ÈçÃû´Î»òÆäËû£¬ÓɾßÌåĤ°ÝÀàÐͶ¨Òå¶ÔÓ¦Öµº¬Òå };