// A9 27 Ïɹ¬Ð½úÍæ¼ÒÐÅÏ¢ #tagGCXiangongNewPlayerInfo struct tagGCXiangongNewPlayer { DWORD AddTime; // нúʱ¼ä´Á DWORD ServerID; DWORD PlayerID; BYTE NameLen; char Name[NameLen]; // Íæ¼ÒÃû£¬size = NameLen WORD LV; // Íæ¼ÒµÈ¼¶ BYTE Job; // Íæ¼ÒÖ°Òµ WORD RealmLV; // Íæ¼Ò¾³½ç DWORD Face; //»ù±¾Á³ÐÍ DWORD FacePic; //Í·Ïñ¿ò DWORD EquipShowSwitch; BYTE EquipShowIDCount; DWORD EquipShowID[EquipShowIDCount]; }; struct tagGCXiangongNewPlayerInfo { tagHead Head; WORD XiangongID; // Ïɹ¬ID BYTE NewPlayerCount; tagGCXiangongNewPlayer NewPlayerList[NewPlayerCount]; };