// A3 CD ×øÆïÐǼ¶ÐÅÏ¢ #tagMCHorseStarInfo struct tagMCHorseStar { DWORD HorseID; // ×øÆï±íID BYTE Star; // ÐǼ¶ }; struct tagMCHorseStarInfo { tagHead Head; BYTE Count; tagMCHorseStar HorseStarList[Count]; };