// C0 22 ¿ç·þÅÅλ¾º²Â¹«¹²ÐÅÏ¢ #tagGCChampionshipGuessPubInfo struct tagGCChampionshipGuessPlayerPub { DWORD PlayerID; // Ä¿±êÍæ¼ÒID DWORD SupportCount; // Ö§³ÖÈËÊý }; struct tagGCChampionshipGuessPubList { BYTE GuessType; //¾º²ÂÀàÐÍ 8-8Ç¿£»4-4Ç¿ÅÅλ BYTE PlayerCount; tagGCChampionshipGuessPlayerPub GuessPlayerList[PlayerCount]; // ±»¾º²ÂÍæ¼ÒÁбí }; struct tagGCChampionshipGuessPubInfo { tagHead Head; BYTE ZoneID; // ÅÅλÊý¾Ý·ÖÇøID BYTE Count; tagGCChampionshipGuessPubList GuessList[Count]; };