// A0 09 ͨÓüǼÐÅÏ¢ #tagSCGameRecInfo struct tagSCGameRec { DWORD Time; //ʱ¼ä DWORD Value1; //Öµ1 DWORD Value2; //Öµ2 DWORD Value3; //Öµ3 DWORD Value4; //Öµ4 DWORD Value5; //Öµ5 DWORD Value6; //Öµ6 DWORD Value7; //Öµ7 DWORD Value8; //Öµ8 WORD UserDataLen; //À©Õ¹Êý¾Ý³¤¶È char UserData[UserDataLen]; //À©Õ¹Êý¾Ý }; struct tagSCGameRecInfo { tagHead Head; WORD RecType; //¼Ç¼ÀàÐÍ DWORD RecID; //×Ô¶¨Òå¼Ç¼ID WORD Count; //ÊýÁ¿ tagSCGameRec RecList[Count]; };