// A3 1F Íæ¼Ò·ûÓ¡ÐÅÏ¢ #tagMCRuneInfo struct tagMCRuneInfo { tagHead Head; DWORD RuneHoleOpenState; //·ûÓ¡¿×״̬, °´Ë÷Òý±íʾ¼¤»î״̬ BYTE Count; // ·ûÓ¡¿×ÐÅÏ¢Êý DWORD RuneDataList[Count]; // ·ûÓ¡¿×Êý¾ÝÐÅÏ¢, Êý¾ÝÓë±³°üÊý¾ÝÏàͬ };