// A5 04 ¹«»áÌÖ·¥¹¥»÷½á¹û #tagSCFamilyTaofaAtkRet struct tagSCFamilyTaofaAtkItem { DWORD ItemID; DWORD Count; }; struct tagSCFamilyTaofaAtkHurt { BYTE IsSuper; // ÊÇ·ñ±©»÷ DWORD HurtValue; // ±¾´ÎÉ˺¦£¬ÇóÓàÒÚ²¿·Ö DWORD HurtValueEx; // ±¾´ÎÉ˺¦£¬Õû³ýÒÚ²¿·Ö }; struct tagSCFamilyTaofaAtkRet { tagHead Head; BYTE AtkType; // ¹¥»÷ÀàÐÍ£º0-³£¹æ£»1-Å­Æø¹¥»÷ BYTE HurtCount; tagSCFamilyTaofaAtkHurt HurtList[HurtCount]; // É˺¦´ÎÊýÁÐ±í£¬ÈçÅ­Æø¹¥»÷Óжà´ÎÉ˺¦ BYTE ItemCount; tagSCFamilyTaofaAtkItem ItemList[ItemCount]; // ½±ÀøÎïÆ·Áбí };