// B0 36 ÌÔ½ðÏà¹ØÐÅÏ¢ #tagSCGoldRushInfo struct tagSCGoldRushInfo { tagHead Head; DWORD CampState; // ÒѽâËøÓªµØ×´Ì¬£¬°´ÓªµØID¶þ½øÖÆÎ»ÔËËãÅжÏÊÇ·ñÒѽâËø DWORD WorkerState; // ÒѹÍÓ¶¹¤ÈË״̬£¬°´¹¤ÈËID¶þ½øÖÆÎ»ÔËËãÅжÏÊÇ·ñÒѽâËø DWORD PanningCnt; // ÀÛ¼ÆÌÔ½ð´ÎÊý DWORD LastRecoverTime; // ÉÏ´ÎÃâ·Ñ»Ö¸´ÌÔ½ðÁîʱ¼ä´Á£¬Îª0ʱ¿É²»Óõ¹¼ÆÊ± DWORD HousekeeperEndTime; // ×Ô¶¯¹Ü¼Òµ½ÆÚʱ¼ä´Á£¬ÓÐֵͬʱҲ´ú±íÃâ·ÑÊÔÓÃÒÑʹÓà BYTE WarehouseCnt; // ÌÔ½ð²Ö¿âÎïÆ·Êý BYTE WarehouseIDList[WarehouseCnt]; // ÌÔ½ð²Ö¿âÒÑÍê³ÉÌÔ½ðIDÁбí [Ë÷Òý0ÌÔ½ðID, ...]£¬ÌÔ½ðIDΪ0´ú±í¸ÃË÷ÒýλÖÃΪ¿Õ };