// B0 04 ʹÓÃЭÖú¸ÐлÀñºÐÔ¤ÀÀ #tagGCUseAssistThanksGiftPreview struct tagGCAssistPlayerInfo { DWORD PlayerID; char PlayerName[33]; BYTE Job; WORD LV; BYTE RealmLV; //¾³½ç DWORD Face; //»ù±¾Á³ÐÍ DWORD FacePic; //Í·Ïñ¿ò }; struct tagGCUseAssistThanksGiftPreview { tagHead Head; DWORD ItemID; //ÀñºÐID DWORD MapID; DWORD LineID; DWORD NPCID; WORD ExDataLen; char ExData[ExDataLen]; //ÆäËû×Ô¶¨ÒåÊý¾Ý BYTE AssistPlayerCount; tagGCAssistPlayerInfo AssistPlayerList[AssistPlayerCount]; //ЭÖúÍæ¼ÒÁбí };