// B1 27 ÁÄÌìÆøÅÝ¿òÐÅÏ¢ #tagSCChatBoxInfo struct tagSCChatBox { DWORD BoxID; //ÆøÅÝ¿òID BYTE State; //ÊÇ·ñÒѼ¤»î DWORD EndTime; //µ½ÆÚʱ¼ä´Á£¬0ΪÓÀ¾Ã BYTE Star; //ÐǼ¶ }; struct tagSCChatBoxInfo { tagHead Head; BYTE Count; tagSCChatBox BoxList[Count]; };