// B1 17 Í·ÏñÐÅÏ¢ #tagMCFaceInfo struct tagMCFace { DWORD FaceID; //Í·ÏñID BYTE State; //ÊÇ·ñÒѼ¤»î DWORD EndTime; //µ½ÆÚʱ¼ä´Á£¬0ΪÓÀ¾Ã BYTE Star; //ÐǼ¶ }; struct tagMCFaceInfo { tagHead Head; BYTE Count; tagMCFace FaceList[Count]; };