// B1 25 Íæ¼ÒÎ佫¹«¹²ÐÅÏ¢ #tagSCPlayerHeroInfo struct tagSCPlayerHeroInfo { tagHead Head; BYTE AwakeRebirthCnt; // ½ñÈÕ¾õÐѹýµÄÎ佫ÒÑÖØÉú´ÎÊý };