// B9 10 ¶ÓÎé»òÍæ¼ÒÆ¥Åä״̬±ä¸ü #tagGCTeamMatchState struct tagGCTeamMatchState { tagHead Head; BYTE IsMatching; // ÊÇ·ñÆ¥ÅäÖÐ, 0·ñ1ÊÇ };