// C2 04 ¿ç·þGMÃüÁî #tagSSGMCMD struct tagSSGMCMD { tagHead Head; DWORD FromServerID; //Äĸö·þ·¢µÄ BYTE ServerType; //·þÎñÆ÷ÀàÐÍ DWORD PlayerID; //ÄĸöÍæ¼Ò´¥·¢·¢Ë굀 BYTE CMDLen; char CMDStr[CMDLen]; };