#!/usr/bin/python # -*- coding: GBK -*- #------------------------------------------------------------------------------- # ##@package Player.RemoteQuery.GY_Query_TurnFight # # @todo:»ØºÏÖÆ # @author hxp # @date 2024-04-10 # @version 1.0 # # ÏêϸÃèÊö: »ØºÏÖÆ # #------------------------------------------------------------------------------- #"""Version = 2024-04-10 14:00""" #------------------------------------------------------------------------------- import GameWorld import TurnAttack #--------------------------------------------------------------------- #Âß¼­ÊµÏÖ ## ÇëÇóÂß¼­ # @param query_Type ÇëÇóÀàÐÍ # @param query_ID ÇëÇóµÄÍæ¼ÒID # @param packCMDList ·¢°üÃüÁî [ ] # @param tick µ±Ç°Ê±¼ä # @return "True" or "False" or "" # @remarks º¯ÊýÏêϸ˵Ã÷. def DoLogic(query_Type, query_ID, packCMDList, tick): return "" #--------------------------------------------------------------------- #Ö´Ðнá¹û ## Ö´Ðнá¹û # @param curPlayer ·¢³öÇëÇóµÄÍæ¼Ò # @param callFunName ¹¦ÄÜÃû³Æ # @param funResult ²éѯµÄ½á¹û # @param tick µ±Ç°Ê±¼ä # @return None # @remarks º¯ÊýÏêϸ˵Ã÷. def DoResult(curPlayer, callFunName, funResult, tick): GameWorld.DebugLog("GY_Query_TurnFight DoResult %s" % str(funResult), curPlayer.GetPlayerID()) if funResult != "": TurnAttack.GameServer_TurnFight_DoResult(curPlayer, eval(funResult), tick) return