#!/usr/bin/python # -*- coding: GBK -*- #------------------------------------------------------------------------------- # ##@package Skill.PassiveTrigger.PassiveEff_6032 # # @todo:ÌáÉýÖÎÁƼ¼ÄÜ×îÖÕÖÎÁÆÐ§¹û£¨¸ù¾ÝÄ¿±êbuffÀàÐͲãÊý£© # @author hxp # @date 2025-12-24 # @version 1.0 # # ÏêϸÃèÊö: ÌáÉýÖÎÁƼ¼ÄÜ×îÖÕÖÎÁÆÐ§¹û£¨¸ù¾ÝÄ¿±êbuffÀàÐͲãÊý£© # #------------------------------------------------------------------------------- #"""Version = 2025-12-24 13:50""" #------------------------------------------------------------------------------- def GetHappenValue(attacker, defender, curEffect, effSkill, effBuff, connSkill, **skillkwargs): addPerLayer = curEffect.GetEffectValue(0) # ÿ²ãÌáÉý°Ù·Ö±È skillTypeList = curEffect.GetEffectValue(1) # Ä¿±êbuffÀàÐÍ[ÀàÐÍ1, 2, ...] layerTotal = 0 buffMgr = defender.GetBuffManager() for index in range(buffMgr.GetBuffCount()): buff = buffMgr.GetBuffByIndex(index) skillData = buff.GetSkillData() if skillData.GetSkillType() not in skillTypeList: continue layerTotal += max(1, buff.GetLayer()) return layerTotal * addPerLayer