#!/usr/bin/python # -*- coding: GBK -*- #------------------------------------------------------------------------------- # ##@package Skill.PassiveTrigger.PassiveEff_6033 # # @todo:¸ÅÂÊÃâÒßbuffÀàÐÍ£¨ÃâÒßÌí¼Ó£¬Õë¶Ô¼õÒæ¡¢¿ØÖÆ¡¢dotÀࣩ # @author hxp # @date 2025-12-26 # @version 1.0 # # ÏêϸÃèÊö: ¸ÅÂÊÃâÒßbuffÀàÐÍ£¨ÃâÒßÌí¼Ó£¬Õë¶Ô¼õÒæ¡¢¿ØÖÆ¡¢dotÀࣩ # #------------------------------------------------------------------------------- #"""Version = 2025-12-26 19:00""" #------------------------------------------------------------------------------- import GameWorld def GetHappenValue(attacker, defender, curEffect, effSkill, effBuff, connSkill, **skillkwargs): rate = curEffect.GetEffectValue(0) # ¸ÅÂÊÍò·ÖÂÊ skillTypeList = curEffect.GetEffectValue(1) # Ä¿±êbuffÀàÐÍ[ÀàÐÍ1, 2, ...] if skillTypeList: if not connSkill: return if connSkill.GetSkillType() not in skillTypeList: return if not GameWorld.CanHappen(rate): #GameWorld.DebugLogEx("¸ÅÂʲ»´¥·¢ÃâÒ߸Ãbuff! skillID=%s,rate=%s", effSkill.GetSkillID(), rate) return GameWorld.DebugLogEx("¸ÅÂÊ´¥·¢ÃâÒ߸Ãbuff! skillID=%s", effSkill.GetSkillID(), rate) return True