#!/usr/bin/python # -*- coding: GBK -*- #------------------------------------------------------------------------------- # #------------------------------------------------------------------------------- # ##@package GM.Commands.AddSuccess # # @todo:Ôö¼Ó³É¾Í½ø¶ÈÊý¾Ý # @author hxp # @date 2014-11-13 # @version 1.0 # # ÏêϸÃèÊö: Ôö¼Ó³É¾Í½ø¶ÈÊý¾Ý # #--------------------------------------------------------------------- """Version = 2014-11-13 20:30""" import PlayerSuccess import ShareDefine import GameWorld #Âß¼­ÊµÏÖ ## GMÃüÁîÖ´ÐÐÈë¿Ú # @param curPlayer µ±Ç°Íæ¼Ò # @param msgList ²ÎÊýÁбí [npcID] # @return None # @remarks º¯ÊýÏêϸ˵Ã÷. def OnExec(curPlayer, msgList): if len(msgList) < 2: GameWorld.DebugAnswer(curPlayer, "²ÎÊý´íÎó: AddSuccess ³É¾ÍÀàÐÍ Ôö¼Ó½ø¶È ¸½¼ÓÌõ¼þ(Ñ¡Ìî)") return successType = msgList[0] addCnt = msgList[1] condition = [] if successType not in ShareDefine.SuccessTypeList: GameWorld.DebugAnswer(curPlayer, "¸Ã³É¾ÍÀàÐͲ»´æÔÚ!") return if addCnt < 1: return if len(msgList) > 2: condition = msgList[2:] PlayerSuccess.DoAddSuccessProgress(curPlayer, successType, addCnt, condition) return