#!/usr/bin/python # -*- coding: GBK -*- ##@package PrintMoney # Êä³öÍæ¼ÒÉíÉϵÄbuff # # @author ifo # @date 2010-4-23 # @version 1.0 # # ÐÞ¸Äʱ¼ä ÐÞ¸ÄÈË ÐÞ¸ÄÄÚÈÝ # VER = "2010-05-12 18:30" zhengyang Ìí¼Ó×¢ÊÍ # # Ä£¿éÏêϸ˵Ã÷ import GameWorld import PlayerControl import SetMoney ## GMÃüÁîÖ´ÐÐÈë¿Ú # @param curPlayer µ±Ç°Íæ¼Ò # @param list ²ÎÊýÁбí [] # @return None # @remarks º¯ÊýÏêϸ˵Ã÷. def OnExec(curPlayer, msgList): if msgList: moneyType = msgList[0] name = SetMoney.moneyNameDict.get(moneyType, str(moneyType)) GameWorld.DebugAnswer(curPlayer, "%s%s=%s" % (moneyType, name, PlayerControl.GetMoneyReal(curPlayer, moneyType))) return GameWorld.DebugAnswer(curPlayer, "--------------------") moneyTypeList = SetMoney.moneyNameDict.keys() moneyTypeList.sort() for moneyType in moneyTypeList: name = SetMoney.moneyNameDict[moneyType] GameWorld.DebugAnswer(curPlayer, "%s%s=%s" % (moneyType, name, PlayerControl.GetMoneyReal(curPlayer, moneyType))) return