#!/usr/bin/python # -*- coding: GBK -*- ##@package SetItemHole # ÉèÖÃÎïÆ·¿×Êý # # @author Mark # @date 2010-4-23 # @version 1.0 # # ÐÞ¸Äʱ¼ä ÐÞ¸ÄÈË ÐÞ¸ÄÄÚÈÝ # VER = "2010-05-12 18:30" zhengyang Ìí¼Ó×¢ÊÍ # # Ä£¿éÏêϸ˵Ã÷ #µ¼Èë import IPY_GameWorld #--------------------------------------------------------------------- #È«¾Ö±äÁ¿ #--------------------------------------------------------------------- #--------------------------------------------------------------------- #Âß¼­ÊµÏÖ ## GMÃüÁîÖ´ÐÐÈë¿Ú # @param curPlayer µ±Ç°Íæ¼Ò # @param playerList ²ÎÊýÁбí [index, holeCount] # @return None # @remarks º¯ÊýÏêϸ˵Ã÷. def OnExec(curPlayer,playerList): #=========================================================================== # if len(playerList) != 2: # return # # curItem = curPlayer.GetItemManager().GetPack(IPY_GameWorld.rptItem).GetAt(int(playerList[0])) # if not curItem or curItem.IsEmpty(): # return # # hole = playerList[1] # # if not (0 <= hole <= 9): # return # # curItem.SetCanPlaceStoneCount(hole) #=========================================================================== return