#!/usr/bin/python # -*- coding: GBK -*- #------------------------------------------------------------------------------- # ##@package Player.RemoteQuery.GY_Query_NPCCntCross # # @todo:²éѯ¿ç·þµØÍ¼NPCÊýÁ¿ÐÅÏ¢ # @author hxp # @date 2019-01-11 # @version 1.0 # # ÏêϸÃèÊö: ²éѯ¿ç·þµØÍ¼NPCÊýÁ¿ÐÅÏ¢ # #------------------------------------------------------------------------------- #"""Version = 2019-01-11 20:30""" #------------------------------------------------------------------------------- import NPCCommon import GameWorld import ShareDefine #--------------------------------------------------------------------- #È«¾Ö±äÁ¿ #--------------------------------------------------------------------- #--------------------------------------------------------------------- #Âß¼­ÊµÏÖ ## ÇëÇóÂß¼­ # @param query_Type ÇëÇóÀàÐÍ # @param query_ID ÇëÇóµÄÍæ¼ÒID # @param packCMDList ·¢°üÃüÁî [ ] # @param tick µ±Ç°Ê±¼ä # @return "True" or "False" or "" # @remarks º¯ÊýÏêϸ˵Ã÷. def DoLogic(query_Type, query_ID, packCMDInfo, tick): GameWorld.DebugLog("GY_Query_NPCCntCross %s" % (packCMDInfo)) serverGroupID = packCMDInfo["ServerGroupID"] copyMapID = packCMDInfo["CopyMapID"] npcCntDict = NPCCommon.GetNPCCntInfo([], tick, copyMapID) # ¿ç·þµÄÒ»´Î²éÈ«²¿£¬¶¼ÊDZéÀúÒ»±é£¬²»¹ýÂËnpcID retMsg = {"Result":npcCntDict} retMsg.update(packCMDInfo) GameWorld.SendMsgToClientServer(ShareDefine.CrossServerMsg_NPCInfoRet, retMsg, [serverGroupID]) return #--------------------------------------------------------------------- #Ö´Ðнá¹û ## Ö´Ðнá¹û # @param curPlayer ·¢³öÇëÇóµÄÍæ¼Ò # @param callFunName ¹¦ÄÜÃû³Æ # @param funResult ²éѯµÄ½á¹û # @param tick µ±Ç°Ê±¼ä # @return None # @remarks º¯ÊýÏêϸ˵Ã÷. def DoResult(curPlayer, callFunName, funResult, tick): return