#!/usr/bin/python # -*- coding: GBK -*- # # @todo: ½µµÍÄ¿±ê·À¾ß»ù´¡ÊôÐÔ(ÈçÉúÃü·ÀÓù)µÄ°Ù·Ö±ÈµÄÖµ£¬Íâ²ã¼ÆË㣬Ч¹ûÖµ¾ö¶¨ÊôÐÔÏî # # @author: Alee # @date 2018-1-20 ÏÂÎç02:50:26 # @version 1.0 # # @note: # #--------------------------------------------------------------------- #µ¼Èë import ChConfig import PlayerControl #--------------------------------------------------------------------- ## buffÏßÐÔÔö¼ÓÊôÐÔ # @param defender Buff³ÐÊÜÕß # @param curEffect ¼¼ÄÜЧ¹û # @param calcDict ¼¼ÄÜЧ¹ûÀÛ¼Ó×ܱí # @return None def OnCalcBuffEx(defender, curEffect, calcDict, curBuff): # ¾³½ç×°±¸¸Ä°æ£¬ÔÝÈ¡Ïû return # attrList = PlayerControl.GetCalcAttrListValue(defender, ChConfig.Def_CalcAttrFunc_EquipBaseArmor) # attrType = curEffect.GetEffectValue(1) # # value = int(attrList[2].get(attrType, 0)*curEffect.GetEffectValue(0)*1.0/ChConfig.Def_MaxRateValue) # calcDict[attrType] = calcDict.get(attrType, 0) - value # # return ## ·µ»ØbuffÀàÐÍ£¬ÏßÐÔÓë·ñ # @param # @return None # @remarks º¯ÊýÏêϸ˵Ã÷. def GetCalcType(): return ChConfig.TYPE_Linear