#!/usr/bin/python # -*- coding: GBK -*- # # ##@package Buff_802 # @todo: £¨pvp£©±»Íæ¼Ò¹¥»÷3ÃëÄÚÎüÊÕ30%É˺¦²¢ÔÚ״̬½áÊøºó»Ö¸´ÎüÊÕÉ˺¦µÈÁ¿µÄÉúÃüÖµ£¬ÀäÈ´30Ãë # # @author Alee # @date 2017-10-31 14:10 # @version 1.0 # #--------------------------------------------------------------------- #"""Version = 2017-10-31 14:10""" #--------------------------------------------------------------------- import GameObj import SkillCommon def OnBuffDisappear(curObj, curSkill, curBuff, curEffect, tick): if GameObj.GetHP(curObj) <= 0: return value = curBuff.GetValue() if value <= 0: return SkillCommon.SkillAddHP(curObj, 0, value) return