#!/usr/bin/python # -*- coding: GBK -*- # # @todo: buffÖб»¹¥»÷·´µ¯×ÔÉí×î´ó¹¥»÷Á¦XX%É˺¦ # # @author: Alee # @date 2018-1-30 ÏÂÎç05:11:45 # @version 1.0 # # @note: # #--------------------------------------------------------------------- import ChConfig import GameWorld import GameObj def CheckCanHappen(attacker, defender, passiveEffect, skillID, **skillkwargs): return True def GetValue(attacker, defender, passiveEffect): return passiveEffect.GetEffectValue(0) * 1.0 / ChConfig.Def_MaxRateValue*attacker.GetMaxAtk()