#!/usr/bin/python # -*- coding: GBK -*- # ##@package # # @todo: ¸ù¾ÝÓ¡¼ÇÀ´Ôö¼Ó¹¥»÷£¨¼¼ÄÜ£©É˺¦ # # @author: Alee # @date 2019-4-26 ÏÂÎç05:58:01 # @version 1.0 # # @note: # #--------------------------------------------------------------------- import ChConfig import AttackCommon import PlayerControl def CheckCanHappen(attacker, defender, effect, curSkill): if effect.GetEffectValue(2): # Ö»Õë¶ÔµÚһĿ±ê if AttackCommon.GetFirstDefenderID(attacker) != defender.GetID(): return False return True if PlayerControl.GetYinjiCnt(attacker) else False def GetValue(attacker, defender, effect): return effect.GetEffectValue(0)*min(PlayerControl.GetYinjiCnt(attacker), effect.GetEffectValue(1))