//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Tuesday, August 15, 2017 //-------------------------------------------------------- using UnityEditor; [CustomEditor(typeof(ToggleEx), true), CanEditMultipleObjects] public class ToggleExEditor : UnityEditor.UI.ToggleEditor { public override void OnInspectorGUI() { base.OnInspectorGUI(); EditorGUILayout.Space(); ToggleEx toggle = target as ToggleEx; toggle.clickAudio = EditorGUILayout.IntField("音效", toggle.clickAudio); } }