using UnityEditor; using UnityEngine; [CustomEditor(typeof(OutlineEx),true),CanEditMultipleObjects] public class OutlineExEditor:Editor { public override void OnInspectorGUI() { base.OnInspectorGUI(); EditorGUILayout.Space(); OutlineEx outline = target as OutlineEx; outline.colorType = (QualityTextColType)EditorGUILayout.EnumPopup("颜色类型", outline.colorType); } }