using System; public class StoryBattleField : BattleField { public override void Init(TeamBase _redTeam, TeamBase _blueTeam) { string savedStr = LocalSave.GetString("StoryBattleFieldBattleMode"); if (string.IsNullOrEmpty(savedStr)) { savedStr = "Hand"; } battleMode = (BattleMode)Enum.Parse(typeof(BattleMode), savedStr); base.Init(_redTeam, _blueTeam); } }