public class EventName { public const string BATTLE_BUFF_MOUNTED = "BATTLE_BUFF_MOUNTED";//BUFF MOUNTED public const string BATTLE_BUFF_DISAPEAR = "BATTLE_BUFF_DISAPEAR";//BUFF DISAPEAR public const string BATTLE_DAMAGE_TAKEN = "BATTLE_DAMAGE_TAKEN";//造成伤害 public const string DISPLAY_BATTLE_UI = "DISPLAY_BATTLE_UI";//显示战斗UI }