//-------------------------------------------------------- // [Author]: 玩个游戏 // [ Date ]: Tuesday, July 24, 2018 //-------------------------------------------------------- using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using Cysharp.Threading.Tasks; ////开服活动-武将招募活动 public class OSHeroCallBaseWin : FunctionsBaseWin { [SerializeField] Button closBtn; protected override void InitComponent() { base.InitComponent(); closBtn.AddListener(CloseWindow); } protected override async void OpenSubUIByTabIndex() { switch (functionOrder) { case 0: RankModel.Instance.ResetQueryParam(); RankModel.Instance.QueryRankByPage(4, watchID: (int)PlayerDatas.Instance.baseData.PlayerID); currentSubUI = await UIManager.Instance.OpenWindowAsync(4); break; case 1: currentSubUI = await UIManager.Instance.OpenWindowAsync(); break; case 2: currentSubUI = await UIManager.Instance.OpenWindowAsync(); break; } } }