using System; public class StoryBattleField : BattleField { public override void Init(TeamBase _redTeam, TeamBase _blueTeam) { base.Init(_redTeam, _blueTeam); string savedStr = LocalSave.GetString("StoryBattleFieldBattleMode"); if (string.IsNullOrEmpty(savedStr)) { savedStr = "Hand"; } SetBattleMode((BattleMode)Enum.Parse(typeof(BattleMode), savedStr)); } // public override void Run() // { // // 一定要记住这个 // if (IsPause) // return; // base.Run(); // } }