public class EventName { public const string BATTLE_BUFF_MOUNTED = "BATTLE_BUFF_MOUNTED";//BUFF MOUNTED public const string BATTLE_BUFF_DISAPEAR = "BATTLE_BUFF_DISAPEAR";//BUFF DISAPEAR public const string BATTLE_DAMAGE_TAKEN = "BATTLE_DAMAGE_TAKEN";//造成伤害 public const string DISPLAY_BATTLE_UI = "DISPLAY_BATTLE_UI";//显示战斗UI public const string BATTLE_DROP_ITEMS = "BATTLE_DROP_ITEMS";//掉落物品 public const string BATTLE_CAST_SKILL = "BATTLE_CAST_SKILL";//施放技能 public const string BATTLE_END = "BATTLE_END";//战斗结束 public const string RECORDPLAYER_END = "RECORDPLAYER_END"; //战斗小片段结束 public const string BATTLE_TIANZI_REFRESH_HP = "BATTLE_TIANZI_REFRESH_HP";//天子考验 刷新血量 }