using UnityEngine; using UnityEngine.UI; public class BasicHeroInfoContainer : MonoBehaviour { public Text txtLvName; public Image countryIcon; public void SetHeroInfo(TeamHero teamHero) { txtLvName.text = string.Format("Lv.{0} {1}", teamHero.level, teamHero.name); countryIcon.SetSprite(HeroUIManager.Instance.GetCountryIconName((int)teamHero.Country)); } }