using UnityEngine; using UnityEngine.UI; public class BasicHeroInfoContainer : MonoBehaviour { public Text txtLvName; public Image countryIcon; public Text txtLv; public void SetHeroInfo(TeamHero teamHero) { txtLvName.text = teamHero.name; //string.Format("{0}", teamHero.level, teamHero.name); countryIcon.SetSprite(HeroUIManager.Instance.GetCountryIconName((int)teamHero.Country)); txtLv.text = string.Format("[{0}]", teamHero.level); } }