//-------------------------------------------------------- // [Author]: YYL // [ Date ]: 2025年12月23日 //-------------------------------------------------------- using System.Collections.Generic; using System; using UnityEngine; using LitJson; public partial class BeautyConfig : ConfigBase { static BeautyConfig() { // 访问过静态构造函数 visit = true; } public int BeautyID; public string Name; public int BeautyQuality; public int UnlockWay; public int UnlockValue; public int UnlockNeedCnt; public int ExclusiveItemID; public int[] TalentAttrIDList; public int[] TalentAttrValueList; public int[] TalentPerLVAddList; public int EffType; public int EffTypeValue; public int EffValue; public int EffPerLVAdd; public string Desc; public override int LoadKey(string _key) { int key = GetKey(_key); return key; } public override void LoadConfig(string input) { try { string[] tables = input.Split('\t'); int.TryParse(tables[0],out BeautyID); Name = tables[1]; int.TryParse(tables[2],out BeautyQuality); int.TryParse(tables[3],out UnlockWay); int.TryParse(tables[4],out UnlockValue); int.TryParse(tables[5],out UnlockNeedCnt); int.TryParse(tables[6],out ExclusiveItemID); if (tables[7].Contains("[")) { TalentAttrIDList = JsonMapper.ToObject(tables[7]); } else { string[] TalentAttrIDListStringArray = tables[7].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); TalentAttrIDList = new int[TalentAttrIDListStringArray.Length]; for (int i=0;i(tables[8]); } else { string[] TalentAttrValueListStringArray = tables[8].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); TalentAttrValueList = new int[TalentAttrValueListStringArray.Length]; for (int i=0;i(tables[9]); } else { string[] TalentPerLVAddListStringArray = tables[9].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); TalentPerLVAddList = new int[TalentPerLVAddListStringArray.Length]; for (int i=0;i