using System.Collections.Generic; using UnityEngine; public partial class CardInfo { public long sid; public int cardId; public int cardLevel; public int cardStar; public int breakLevel; // public List cardEquipList; // public List cardRuneList; // public List cardMedalList; // public CardConfig cardConfig; public CardSkillMgr cardSkillMgr; public CardInfo(/*TODO 等待服务器数据*/) { cardSkillMgr = new CardSkillMgr(this); } }