//-------------------------------------------------------- // [Author]: YYL // [ Date ]: 2025年5月22日 //-------------------------------------------------------- using System.Collections.Generic; using System.IO; using System.Threading; using System; using UnityEngine; using LitJson; public partial class DienstgradConfig : ConfigBase { public int ID; public string Name; public int Type; public int Prescription; public string OutTimeDesc; public int[] LightType; public int[] LightAttribute; public string Image; public string Content; public int[] Skills; public int gotoId; public int missionId; public int order; public override int LoadKey(string _key) { int key = GetKey(_key); return key; } public override void LoadConfig(string input) { try { string[] tables = input.Split('\t'); int.TryParse(tables[0],out ID); Name = tables[1]; int.TryParse(tables[2],out Type); int.TryParse(tables[3],out Prescription); OutTimeDesc = tables[4]; if (tables[5].Contains("[")) { LightType = JsonMapper.ToObject(tables[5]); } else { string[] LightTypeStringArray = tables[5].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); LightType = new int[LightTypeStringArray.Length]; for (int i=0;i(tables[6]); } else { string[] LightAttributeStringArray = tables[6].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); LightAttribute = new int[LightAttributeStringArray.Length]; for (int i=0;i(tables[9]); } else { string[] SkillsStringArray = tables[9].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); Skills = new int[SkillsStringArray.Length]; for (int i=0;i