using System.Collections.Generic; using UnityEngine; // 开服活动-武将冲榜 排行奖励 public class OSRankHeroTrainAwardWin : OSRankAwardBaseWin { protected override int GetRankType() => 7; protected override ICollection GetAwardKeys() => OSActivityManager.Instance.heroTrainRankAwards.Keys; protected override void OnRefreshCell(ScrollerDataType type, CellView cell) { var _cell = cell.GetComponent(); _cell.Display(cell.index); } }