using UnityEngine; // 开服活动-武将冲榜 排行榜界面 public class OSRankHeroTrainWin : OSRankBaseWin { [SerializeField] ButtonEx rule; [SerializeField] TextEx title; protected override void InitComponent() { base.InitComponent(); rule.AddListener(() => { OSRankTipWin.infoTextKey = "OSActivityHeroTrainRankTip"; OSRankTipWin.isDownShow = true; OSRankTipWin.worldPos = title.transform.position; UIManager.Instance.OpenWindow(); }); } }