//-------------------------------------------------------- // [Author]: YYL // [ Date ]: 2026年4月29日 //-------------------------------------------------------- using System.Collections.Generic; using System; using UnityEngine; using LitJson; public partial class ActSpecialSaleConfig : ConfigBase { static ActSpecialSaleConfig() { // 访问过静态构造函数 visit = true; } public int CfgID; public int[] CTGIDList; public int ActShopType; public int ADID; public int[][] PopItems; public override int LoadKey(string _key) { int key = GetKey(_key); return key; } public override void LoadConfig(string input) { try { string[] tables = input.Split('\t'); int.TryParse(tables[0],out CfgID); if (tables[1].Contains("[")) { CTGIDList = JsonMapper.ToObject(tables[1]); } else { string[] CTGIDListStringArray = tables[1].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); CTGIDList = new int[CTGIDListStringArray.Length]; for (int i=0;i(tables[4].Replace("(", "[").Replace(")", "]")); } catch (Exception exception) { Debug.LogError(exception); } } }