using UnityEngine; using UnityEngine.UI; // 开服活动-武将冲榜主界面 public class OSHeroTrainBaseWin : OSActivityBaseWin { protected override int GetRankType() => 7; protected override UIBase GetRankWin() => UIManager.Instance.OpenWindow(7); protected override UIBase GetAwardWin() => UIManager.Instance.OpenWindow(); protected override UIBase GetGiftWin() => UIManager.Instance.OpenWindow(); }