//-------------------------------------------------------- // [Author]: 玩个游戏 // [ Date ]: Wednesday, September 26, 2018 //-------------------------------------------------------- using UnityEngine; using UnityEngine.UI; public class GuildBossAwardCell : MonoBehaviour { [SerializeField] ItemCell itemCell; public void Display(int num) { itemCell.Init(new ItemCellModel(1032, false, num)); itemCell.button.AddListener(() => { ItemTipUtility.Show(1032); }); } }