//-------------------------------------------------------- // [Author]: 玩个游戏 // [ Date ]: Wednesday, September 26, 2018 //-------------------------------------------------------- using UnityEngine; using UnityEngine.UI; public class GuildBossPowerUPCell : CellView { [SerializeField] TextEx nameText; [SerializeField] TextEx stateText; [SerializeField] TextEx timeText; // rank 从0开始 public void Display(int playerID) { int time = 0; if (GuildBossManager.Instance.bossActions.ContainsKey(playerID)) { var data = GuildBossManager.Instance.bossActions[playerID]; time = (int)data.Value2; } nameText.text = GuildBossManager.Instance.GetMemberData(playerID).Name; nameText.colorType = time == 0 ? TextColType.NavyBrown : TextColType.DarkGreen; stateText.text = time == 0 ? Language.Get("GuildBoss27") : Language.Get("GuildBoss26"); stateText.colorType = time == 0 ? TextColType.NavyBrown : TextColType.DarkGreen; timeText.text = time == 0 ? "" : TimeUtility.GetTime((uint)time).ToString("HH:mm:ss"); timeText.colorType = time == 0 ? TextColType.NavyBrown : TextColType.DarkGreen; } }