using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class ChatRecentlyCell : ScrollerUI { [SerializeField] Image m_PlayerBG; [SerializeField] Image m_Select; [SerializeField] Text m_PlayerName; [SerializeField] Text m_Lv; [SerializeField] Image m_LvSign; [SerializeField] Text m_LvText; [SerializeField] Button m_DetailBtn; public override void Refresh(CellView cell) { // TODO YYL // var _playerId = cell.index; // var _dict = friendModel.GetFriendInfoDict((byte)GroupType.RecentContact); // FriendPlayer _friendPlayer = null; // if (_dict != null && _dict.ContainsKey((uint)_playerId)) // { // _friendPlayer = _dict[(uint)_playerId]; // } // else if (friendModel.tempFriendData != null && friendModel.tempFriendData.PlayerID == _playerId) // { // _friendPlayer = friendModel.tempFriendData; // } // if (_friendPlayer == null) // { // return; // } // m_Select.SetActive(_playerId == ChatCtrl.Inst.PteChatID); // m_PlayerName.text = _friendPlayer.PlayerName; // m_LvSign.SetActive(false); // var _lv = _friendPlayer.LV ; // m_LvText.text = (_lv > 0 ? _lv : _friendPlayer.LV).ToString(); // m_DetailBtn.onClick.RemoveAllListeners(); // m_DetailBtn.onClick.AddListener(() => // { // PlayerDetails.ShowPlayerDetails(_playerId, null); // }); // SetOnline(_friendPlayer.OnlineType == 1); } private void SetOnline(bool _online) { m_PlayerBG.material = _online ? MaterialUtility.GetUIDefaultGraphicMaterial() : MaterialUtility.GetDefaultSpriteGrayMaterial(); m_LvSign.material = _online ? MaterialUtility.GetUIDefaultGraphicMaterial() : MaterialUtility.GetDefaultSpriteGrayMaterial(); m_Lv.color = _online ? UIHelper.GetUIColor(TextColType.NavyBrown) : UIHelper.GetUIColor(TextColType.White, true); m_LvText.color = _online ? UIHelper.GetUIColor(TextColType.NavyBrown) : UIHelper.GetUIColor(TextColType.White, true); m_PlayerName.color = _online ? UIHelper.GetUIColor(TextColType.NavyBrown) : UIHelper.GetUIColor(TextColType.White, true); } }