using UnityEngine; public class EquipRecordItem : MonoBehaviour { [SerializeField] ImageEx imgQuality; [SerializeField] ImageEx imgEquip; [SerializeField] TextEx txtName; [SerializeField] TextEx txtQualityName; [SerializeField] OutlineEx itemNameOutline; [SerializeField] OutlineEx qualityNameOutline; [SerializeField] TextEx txtLV; public void Display(EquipRecordManager.EquipDetail detail) { } }