//-------------------------------------------------------- // [Author]: YYL // [ Date ]: Tuesday, November 25, 2025 //-------------------------------------------------------- using System.Collections.Generic; using System; using UnityEngine; using LitJson; public partial class HeroQualityLVConfig : ConfigBase { static HeroQualityLVConfig() { // 访问过静态构造函数 visit = true; } public int Id; public int Quality; public int HeroLV; public int[] UPCostItem; public int[] AttrIDList; public int[] AttrValueList; public override int LoadKey(string _key) { int key = GetKey(_key); return key; } public override void LoadConfig(string input) { try { string[] tables = input.Split('\t'); int.TryParse(tables[0],out Id); int.TryParse(tables[1],out Quality); int.TryParse(tables[2],out HeroLV); if (tables[3].Contains("[")) { UPCostItem = JsonMapper.ToObject(tables[3]); } else { string[] UPCostItemStringArray = tables[3].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); UPCostItem = new int[UPCostItemStringArray.Length]; for (int i=0;i(tables[4]); } else { string[] AttrIDListStringArray = tables[4].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); AttrIDList = new int[AttrIDListStringArray.Length]; for (int i=0;i(tables[5]); } else { string[] AttrValueListStringArray = tables[5].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); AttrValueList = new int[AttrValueListStringArray.Length]; for (int i=0;i