using UnityEngine; using UnityEngine.UI; using Cysharp.Threading.Tasks; // 开服活动-武将冲榜主界面 public class OSHeroTrainBaseWin : OSActivityBaseWin { protected override int GetRankType() => 7; protected override async UniTask GetRankWin() => await UIManager.Instance.OpenWindowAsync(7); protected override async UniTask GetAwardWin() => await UIManager.Instance.OpenWindowAsync(); protected override async UniTask GetGiftWin() => await UIManager.Instance.OpenWindowAsync(); }