using System; using System.Collections.Generic; using UnityEngine; using Cysharp.Threading.Tasks; /// /// 角色技能管理器,处理所有与技能相关的功能 /// public class HeroSkillMgr { public HeroInfo heroInfo; public HeroSkillMgr(HeroInfo _heroInfo) { this.heroInfo = _heroInfo; Init(); } public void Init() { } }