//-------------------------------------------------------- // [Author]: 玩个游戏 // [ Date ]: Tuesday, July 24, 2018 //-------------------------------------------------------- using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; ////开服活动-主线关卡活动 public class OSMainLevelBaseWin : FunctionsBaseWin { [SerializeField] Button closBtn; protected override void InitComponent() { base.InitComponent(); closBtn.AddListener(CloseWindow); } protected override void OnPreOpen() { base.OnPreOpen(); if (!DayRemind.Instance.GetDayRemind(DayRemind.OSMainLevel)) { DayRemind.Instance.SetDayRemind(DayRemind.OSMainLevel, true); OSActivityManager.Instance.UpdateRedpoint(); } } protected override void OpenSubUIByTabIndex() { switch (functionOrder) { case 0: RankModel.Instance.ResetQueryParam(); RankModel.Instance.QueryRankByPage(3, watchID: (int)PlayerDatas.Instance.baseData.PlayerID); currentSubUI = UIManager.Instance.OpenWindow(3); break; case 1: currentSubUI = UIManager.Instance.OpenWindow(); break; } } }